Apple Blog

MicRogue: analysis

In the absence of major innovations, a good thing is the mixing of genres and ideas, a strategy that is booming in the gaming world and that is not lost on iOS. The new MicRogue brings dungeon exploration and chess into the cocktail shaker to bring out a delicious concoction that costs nothing to put in your mouth.

It’s one of those games with a simple appearance and great joy in which the mechanics are everything and ends up mattering very little if you are more pixel or polygon, a puzzle that also enters through the eyes with a price of the most affordable (at 0.99 euros on the occasion of its launch).

Enemies who kill themselves by thinking

MicRogue: analysis
MicRogue: analysis

We’ve gotten used to games where strategy is often a very secondary element. Yes, it’s clear that games related to that genre are completely limited to it, but in the rest of the games the only thing we are asked to do is to follow the usual trial and error .

Things go wrong when, as here in MicRogue , trial and error has no place because of the randomness of its scenarios.

Our objective in the game will be to reach the highest part of the tower, steal the treasure and return to the exit, and we will do this by moving horizontally and vertically with the only help of a shield.

The key to achieving this is to learn the enemies’ movement patterns, with strategies extracted from the chess moves , and to take advantage of them not only to avoid them (we won’t need to kill them to be able to advance) but also to add the danger of the traps to the formula and to be able to dispatch them without getting out of hand.

There is still room for another style of play

Despite the apparent simplicity of its formula, learning patterns seems easier than it really is when you get hooked on the game and try to steal the treasure by escaping from the dragon that guards it over and over again. Does it get any cooler when you get your hands on it? Unfortunately, does not .

The idea of being able to play new levels every time you start a game has its appeal for a while, but as you might have guessed, it doesn’t last forever. Nevertheless, the content it offers is more than enough to make it a not a throwaway game, the kind that lasts you only a short time more than an afternoon .

Beyond that there is what we always comment around here, that we cannot complain about the free-to-play fever and the problems derived from it and then turn our backs on fresh proposals that try to take the iOS catalogue several steps beyond the basic mechanics that have been repeated since its birth. MicRogue is one of those that deserves our love.

MicRogue

  • Developer: Crescent Moon Games
  • Language: English
  • Requirements: iOS 5.1.1 or later
  • Price: Free
  • Download it from the App Store

Similar Posts